# Getting Started #

If this is the first time you've used a MU\* client, or Potato in particular, you may want to learn how to use [Potato's Interface (GUI)](GUI) before you get started.

When you first run Potato, you should take a few minutes to change the [program settings](ConfigurePotato) (which alter how Potato works), and particularly the default world settings (which are used as defaults for all MU\*s you add).

After you've configured Potato the way you want it, you'll need to [add a new world](AddWorlds) before you can connect. Each MU\* is defined as a separate World in Potato's [Address Book](AddressBook), with its own host, port, connection and display settings, list of characters, etc.

Once you've added a world, you're ready to [connect](Connecting) and start playing your MU\*.